Homebound, the VR Experience I've been developing during the last several months is finally released, and with it we've released several new screenshots and a new gameplay trailer, which I really want to share with you.
Homebound is created using Quixel SUITE and Megascans surfaces. This really helped me define the materials and surfaces, especially for VR where you can really inspect surfaces up-close.
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The crisps part all I could think of was this...