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[Maya 2017] Odd normal mapping

Kalugin89
polycounter lvl 6
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Kalugin89 polycounter lvl 6
It's very strange normal mapping in viewport Maya 2017. See picture below. I mean black lines on the mesh.Tangent space normal is on in bump settings. In maya 2014/15 it is ok. Who can explain how to fix this problem? 

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