https://youtu.be/MU-OvQEI0qw Update on the Dimetrodon.
This is my first turnaround so any crit on the presentation is appreciated.
So I've started a little project to keep me busy! The goal is to make the 3 main characters from my comic; Chef, Dr Walrus and Unclucky! The plan is to get them 3d printed, it should be fun!
Here is the block out of the first character Chef.
Michael Knubben said:
I think a less detailed version with a larger contrast between sharp and soft shapes could really improve this. The reference shows a nice balance in shapes, and I think you kind of did away with that by making it all smoother. The kind of creepy 'micro detail on macro shapes' thing you went for with the texturing is neat, but I don't think it really fits the source, and it doesn't solve the issues that I mentioned.
I've been doing some character designs for my 3rd year short film that i'd love to get some opinions on. The story is a boy and his pet tortoise who are best of friends, however the boy is persuaded to use his tortoise to carry parcels in return for sweets. Its supposed to be a bit like the Lorax where the boy only realises what he's done when its too late.
Let us know what you think of the designs and what changes you might make!
To see my full submission you can visit the Itch.io website and on there is a playable demo, production document and the UE4 editor files as well.
https://oliver-hopley.itch.io/lonely-georgeHope you like it!
Oliver Hopley - Modelling & Texturing Aria Hirashi - AnimationKelly Lai - AnimationRoberta Spallazzi - Animation
FREELANCEShahan Miah - RiggingJeremy Bridle - Music &SFXOscar Aldred - Music &SFXToby Ellis - Music &SFXWilson Yeung - Music &SFX