Hi all,
Having an issue for sometime with ue4.
If I add a new mesh in my scene in the 3d package, on re-importing using the fbx scene data import, the newly added mesh being imported into ue4 displays this triangle icon. It imports fine, but if I close ue4 and the next time I open the engine, this particular mesh is not in the scene or content folder.
Any ideas how I can fix this or is the blueprint corrupt?
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