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Rant: It can't actaully be this hard to follow instructions

polycounter lvl 7
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nomzod polycounter lvl 7
Too Long, Didn't Read: If you want something done right, don't use freelancer.com

I'm working on an erotic comic (none of it vanilla), and until I get a new laptop, I'm doing it on my weekends. I'm doing the backgrounds, props, textures, and some character modeling myself, but sexy models are time consuming to make, so I've been getting them from DAZ and Poser, converting them to .fbx and pulling them into maya. DAZ Studio sucks in too many dimensions to name, and I'd only been inside it for 15 minutes before I realized I needed to work with something more...robust.

The problem is that .fbx can't handle DAZ's skinning system. It's some tri-algorythmic thing they claim is superior to DQ or linear, and it might be. The model I was working with was certainly boned like crap so it must.
(Seriously. Two joints in the spine, one in the neck, no forearm joint. It would be a hilarious joke to hand it to someone.)

My problem is that I hate skinning with a burning passion, and there was no way the .fbx imported skin was going to work, so I got on freelancer and posted the job. The lowest bid range I could choose was $1-$250 dollars, so I went with that. In literal seconds, two groups posted with the maximum bid, and in two days I got all the bids I was going to get.

I decided I hate skinning $50 much, and went with that girl. I technically hate it $99 dollars much, because in college I took $100 to skin someone else's model. This might be the origin of my hate.

Turns out the girl was a guy, but it's an understandable mistake, because every one of the people that bid had an attractive woman as their avatar, even the $250 bidders, that must have companies of 15 people or more.

I explained exactly what I needed. It's for a comic, I said. No animation, I said. Full articulation of the hips and legs, lots of articulation in the tongue, and I need her toes to curl individually. (This is for sex, after all.) I told him DO NOT RIG HER. "I have specific things I want from the rig, and I don't want to have to explain them all."

I send it off and a day later he sends it back. Most of it looks good, but I have a couple of problems with the skin, so I point them out to him and ask him to fix them.

He hits me back the next day to say he's having problems with the hair. She has mesh hair, which isn't ideal, but she's not animated, so making particle hair collide with her body would require animating her into the pose and running simulations until I find what I like. This would add four to eight hours of work to every pose, so fuck that noise.

He wants to put joints in her hair, I say that's fine. He disappears for two days, and them messages me that he has a simulation system for her hair, but can't make collisions work. Again she's not going to be animated, so I don't need collisions, and I tell him that.

He dicks around (this is where I start swearing about it) and then comes back with a model with a few more joints for her hair. That's fine, but there are still weight problems, so I ask him to fix those, as well as the first fucking set of problems that are still there.

And then he disappears again, this time for four days, and messages me that there are problems with the hips and can he please move the bones. Sure.

Nothing for four more days. Then he tells me he's done and emails me the model. Which he rigged.

Which he fucking rigged.

You'll recall that I told him not to do that. And it's a rig that does nothing for me. He's done it in IK. Again I'm not animating this, so why would I need anything driven by IK? Sure he's got switches, but he's used maya switches instead of joint drivers, so they're shit. And I don't need to deal with any of that crap. So I point out that I told him not to do that, and ask him to send me an earlier skinned model. He says he rigged her and then skinned her. Not my pipeline, but what-the-fuck-ever. So I tell him to delete all the connections and send it back to me. I can do that myself but I'm paying the guy, and I need to go to bed.

I get up, look at the thing and find out that he's re-boned the entire model. And he's redone it with fucking every bone I told him I needed, gone. She now only has one toe, and she has no bones in her tongue. This is for sexy. I need those for sexy.

I give the fuck up. It's been two weeks to finish what was maybe an eight hour job, and I can't deal with his horseshit anymore. So I pay him off, tell him our professional relationship is at an end, and sincerely hope never to speak with him again.

I don't know what I've learned from this, but whatever it is, it's fucking enraging.

Replies

  • Eric Chadwick
    Bummer.

    Don't use someone for an important job without interviewing/vetting them properly.

    Document/simplify the requirements into bullet points, so each can be iterated individually and checked off, for least confusion.

    Don't go for the lowest bids.

    Oh, and pics or it didn't happen ;)
  • Magihat
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    Magihat ngon master
    "She now only has one toe, and she has no bones in her tongue. This is for sexy. I need those for sexy."

    No comment to add, just found this set of sentences to be funny.
  • nomzod
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    nomzod polycounter lvl 7
    Bummer.

    Don't use someone for an important job without interviewing/vetting them properly.

    Document/simplify the requirements into bullet points, so each can be iterated individually and checked off, for least confusion.

    Don't go for the lowest bids.

    Oh, and pics or it didn't happen ;)
    Well I definitely didn't do the first one.
    I definitely did the second one.
    The third one would have been tough, because it he was the second highest, after the companies that were clearly running an algorithm to make the highest bid the second a job posted.

    As for the fourth, I don't know what kind of pictures would prove that this happened, so here's a picture of a tarsier skull that I happen to have on my computer to troll my psychiatrist with.


  • MiAlx
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    MiAlx polycounter lvl 10
    Wow, that is enraging, I agree.
    But one thing I know is that there often is a reason why they ask for such low prices :)
    Also if I ever needed someone to freelance out something, I'd ask people I know are good if they know someone etc. I'd say it lowers the chance of having to deal with someone like in your situation!
  • [Deleted User]
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    [Deleted User] insane polycounter
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  • Tits
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    Tits mod
    Too Long, Didn't Read: If you want something done right, don't use freelancer
    << that's frankly upsetting to read as someone who as been working professionally as a freelance artist for couple of years. The quality of the work done goes with the price you paid. A lot of freelancer will charge couple hundred bucks a day for this type of work, sometimes around 50$ and hour or more. 
    I'm not a rigger so I can't say how long that type of job really takes, but if we say 8h at 50$/hours we are talking about a 400$ job here, you paid 50$ can't really be pissed at the quality of the work you got at that price.

    Not all freelancer do this stuff fulltime, if you have some delay to be respected you need to tell the freelancer, otherwise they might be doing that in their lost time etc,

    TDLR : If you want professional work done, you need to hire a pro and pay them a salary that's fair for the high quality work that they do. If you pay peanuts to an amateur, can't be surprised with the results
  • radiancef0rge
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    radiancef0rge ngon master
    Dude. 
    Don't expect good work for shit pay. If he worked on it for 8 hrs that would be 6.25 dollars an hour. 
    I would guess 3 days is probably accurate for a rig job. Which means you paid him 2 dollars an hour. 

    Also I just wrote the exact same thing @TeriyakiStyle wrote without reading his reply. +1
  • lotet
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    lotet hero character
    wait what? have I missed something, how do you skin something without a rig?
  • pior
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    pior grand marshal polycounter
    @Lotet : This is a confusion on semantics. Assigning bones and painting weights = skin weighting. Creating controllers to allow the animator to puppeteer the model easily = rigging.

    Unfortunately when modelers talk about "rigging a model", they actually just mean "skin weighting it". Whereas when animators talk about "rigging", what they mean is "building a control rig" - hence the widespread confusion.

    (also just to be clear the OP is likely talking about Freelancer.com, not freelancers in general)
  • m4dcow
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    m4dcow interpolator
    lotet said:
    wait what? have I missed something, how do you skin something without a rig?
    Just skin to the normal skeleton, I assume rig just means controllers, IK, switching etc...
  • lotet
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    lotet hero character
    pior said:
    @Lotet : This is a confusion on semantics. The bones making the model move = skin weighting. The controllers allowing the animator to puppeteer the model by making the bones move = the rig.

    Unfortunately when modelers talk about "rigging a model", they actually just mean "skin weighting it". Whereas when animators talk about "rigging", what they mean is "building a control rig".

     yeah, that was my suspicion as well, wanted to make sure I was on the same though xD. for me the word "rig" kinda includes the bones as well, and the other stuff is "controllers".

    Just wanted to make sure I didnt missunderstad some very specific workflow that OP was angry about lol :p
  • JedTheKrampus
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    JedTheKrampus polycounter lvl 8
    You get what you pay for with freelancers
  • Jonas Ronnegard
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    Jonas Ronnegard polycount sponsor
    Can understand the frustration, but anyone that accepts that kind of money must be way down on the hobbyist scale so I'm actually impressed he knew how to do all that even if he didn't do it well.

    If you want to use someone that do this full time, even for 8 hours of work which it didn't turn out to be you need to add a couple of 100$ to attract.
  • nomzod
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    nomzod polycounter lvl 7
    I didn't want to add, because I didn't want to add a racial component, was that every bidder was Indian. I checked it out, and I paid him about half his monthly rent for a day of work. That's not really an excuse, I just figured that there was some exchange thing going on.

    His rig was actually really pro. It's just exactly what I told him not to do.
  • Eric Chadwick
    Not following directions is not really pro.
  • Kwramm
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    Kwramm interpolator
    If you work with people from other cultures it usually helps to be as explicit as possible to avoid communication, mentality and cultural misunderstandings. Thinking you can give a brief intended e.g. for a UK artist to e.g. a Chinese artist is one of the beginner mistakes many studios who tried outsourcing "cuz it's cheap!!!111" made. Those places, who didn't do their homework, are the ones who keep ranting about outsourcing and freelancers.

    Outsourcing (or hiring freelancers from overseas) is only cheaper if you invest time to make a great brief and set up a watertight contract that specifies how, what, when and how things  should be done and under which conditions you accept the work. Then you must monitor and give feedback during the process. That's the management-side price you pay for cheaper artist hours. Otherwise, get a local guy and pay professional rates.
  • radiancef0rge
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    radiancef0rge ngon master
     nomzod said:
    I didn't want to add, because I didn't want to add a racial component, was that every bidder was Indian. I checked it out, and I paid him about half his monthly rent for a day of work. That's not really an excuse, I just figured that there was some exchange thing going on.

    His rig was actually really pro. It's just exactly what I told him not to do.
    Bruh.
  • nomzod
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    nomzod polycounter lvl 7
    Tits said:
    Too Long, Didn't Read: If you want something done right, don't use freelancer
    << that's frankly upsetting to read as someone who as been working professionally as a freelance artist for couple of years.
    @pior is correct, I was referring to freelancer.com, not all freelancers, sorry for the confusion. I have a lot of respect for freelancers, and I've done it myself. I'm not sure what the quality would be if I had paid more, but after this, I don't think I'm going to test it out.
  • Tits
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    Tits mod

    @pior is correct, I was referring to freelancer.com, not all freelancers, sorry for the confusion. I have a lot of respect for freelancers, and I've done it myself. I'm not sure what the quality would be if I had paid more, but after this, I don't think I'm going to test it out.
    This was indeed confusing as you didnt add the .com,
    Thanks for clearing that up
  • RyanB
    So you're working on an erotic comic and it turns out you're the one who got fucked.
    https://youtu.be/obKLdou0LH0

  • Joao Sapiro
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    Joao Sapiro sublime tool
    RyanB said:
    So you're working on an erotic comic and it turns out you're the one who got fucked.
    https://youtu.be/obKLdou0LH0

    godamn this made me laugh
  • cptSwing
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    cptSwing polycounter lvl 11
    Freelancer.com :(
  • fdfxd2
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    fdfxd2 interpolator
    Freelancer.com is where hobbyists/young freelancer-wannabes go.

    If you were expecting anything of quality to amount of going to that kind of site, you were wrong.
  • Joopson
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    Joopson quad damage
    Honestly, instead of making freelancer.com look bad, this post just ends up making you look bad.

    Not to mention, I read the whole thing and didn't get that rigged and skinned were different; could that have been what caused the confusion for the freelancer as well?
  • Rockley Bonner
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    Rockley Bonner polycounter lvl 12
    Cool story bro
  • kanga
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    kanga quad damage
    Yeah I read this yesterday and it looked like a briefing from hell. In the freelancer's defence I'd say you need to be clear and concise. Perhaps there is also a language problem. I found your post rambling and unclear. I cant imagine what someone from an other culture would have to do to decode your requirements.
  • nomzod
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    nomzod polycounter lvl 7
    I don't know how I can be more clear than "Do not rig this model. I will rig the model. I only need skinning."

    Then a few lines of conversation later, "All I need is the skin weights painted. Please do not rig the model."

    Edited to add: His question preceding the admonition not to rig was "Should I add controllers and rig it?"
    If this was an error is syntax, I have no idea how I could have prevented it.
  • nomzod
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    nomzod polycounter lvl 7
    Not following directions is not really pro.
    It's not, but he had offset groups for all of the FK controllers, which is not something an amateur (having taught amateurs) usually knows to do. The controllers were colored, and it was easy to parse what they all did just by looking. The hands and feet had 20 SDKs each. He'd set up the walking ankle IK to switch, instead of just the knee so I could move the ball of the foot individually. And grouped everything correctly so that scale controllers could work. Really good rig.

    He just deleted all the bones that I told him I needed, or I probably would have kept it.
  • Francois_K
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    Francois_K interpolator
    It's hard to judge anything that's being said without actually seeing the conversation. If the person is not adept at speaking English and misinterprets instructions , misreads , skips words or whatever and the result is the opposite. Why be surprised?

    And just a thought:
    It helps to dumb down conversations if you realize the person is not the best at English by removing unneccesary words for example:

    "Full articulation of the hips and legs, lots of articulation in the tongue, and I need her toes to curl individually. I told him DO NOT RIG HER. "I have specific things I want from the rig, and I don't want to have to explain them all."

    "Articulate ( Or a more easy to understand synonym ) hips , legs , tongue. Each toe moves, skin only , no rig."

    Or even send pictures to explain what you want exactly.

    At the end of the day , you'd get upset that all these people can't understand you , but putting yourself in their shoes and trying to understand where they're coming from and what they might have interpreted really helps.
    I know from my experience living abroad that in countries where English is not the mothertongue , communicating with hands and feet and extremely simple words can get points across.
  • nomzod
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    nomzod polycounter lvl 7
    It's hard to judge anything that's being said without actually seeing the conversation. If the person is not adept at speaking English and misinterprets instructions , misreads , skips words or whatever and the result is the opposite. Why be surprised?

    And just a thought:
    It helps to dumb down conversations if you realize the person is not the best at English by removing unneccesary words for example:

    "Full articulation of the hips and legs, lots of articulation in the tongue, and I need her toes to curl individually. I told him DO NOT RIG HER. "I have specific things I want from the rig, and I don't want to have to explain them all."

    "Articulate ( Or a more easy to understand synonym ) hips , legs , tongue. Each toe moves, skin only , no rig."
    This is definitely true. Native English speakers have accused me of trying to make them feel stupid with my vocabulary. Attempts to mediate this predilection have been largely met with failure*.

    *self satire

  • [Deleted User]
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    [Deleted User] insane polycounter
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