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Picking Targets for Swivel Angles

kream
polycounter lvl 13
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kream polycounter lvl 13
Small 3DS MAX question. What have you guys found works best for aligning an object to an IK so that it can be used for the swivel angle?

Occasionally when creating targets, the bones and IK shift slightly to match the angle of the object placement. I have found work arounds, depending on how the limb is built. But, just wondering if anyone had a more sure fire approach. 
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