Hello Everyone. So for my university assignment for this semester i have to write a really big research paper on how level design affect immersion. I have build really fast a small map which I am going to use it to collect data from play-tests and write my paper. Right now i am thinking of adding a small story backround and connect it somehow with the environment. Any ideas would be appreciated. I could possibly record a small video so you can hear the audio too but for now here are some images :
Replies
I made a quick paintover in photoshop of what i mean.
I seperated out the different planes by tweaking the brightness and contrast, added some fog to help with this as well. Also added light to the stairs and in front of the vending machine to draw the eye a bit more to "where the player should go". Lighting is super important for getting a mood right and imo it's not easy to do, still learning and practicing this a lot myself in unreal4.