Really killer shapes and sculpt. The only thing I would nitpick, is the inner chain along the wheel's rim. It is too perfectly round and it feels like it would just fall down.
I think there are a few scale things that are bugging me. Your wheels seem a bit small to support this thing, and the details that you added, the chain on the tires and the rope, seem a bit small and less exaggerated as everything else. They look great on their own, but when you look at the image of the cabin, those details make it hard to really guess how big the space is.
Thank you for your appreciation. Ya there are few changes I made . The major one was removing the chain part from the wheels as it was not matching overall theme , and somesome minor Tweeks . For the wood texturing I used Photoshop and for metal ,cloth and stone I used substance painter .
This is fantastic. I'd like to see a bit more richness in the woods vs. the high saturation you have in the mushrooms and grass, but beyond that this is a superb piece.
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Great work!
Is there going to be low poly and texturing ?
I think there are a few scale things that are bugging me. Your wheels seem a bit small to support this thing, and the details that you added, the chain on the tires and the rope, seem a bit small and less exaggerated as everything else. They look great on their own, but when you look at the image of the cabin, those details make it hard to really guess how big the space is.
The higher resolution of texture page can be seen here https://imgur.com/iGZRdDL
Though i do agree with Jack M. that the saturation of the mushrooms steals a bit too much focus.
i'd love it if you could share with us your texturing process