Hello everyone,
I finally decided to create my first thread here. I don't have much experience with 3D but I'd like to learn more and I usually can't do that with small pieces/projects. So here I am creating a full character. Critiques are welcome. I'll be happy for any advice/critique.
Since I need to practice my 2D as well, I made the concept myself. Also want to make one with helmet and a 3/4 view with more detail. The concept is pretty simple and clean, no scratches or decoration which I'd like to have in my final piece.
I want to make my model playable so I set some poly limits. Will be using normal, probably AO and stylized hand painted diffuse for this one.
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So far I've created basic model for the sword and shield. They are around 2,5k tris each which is a lil' bit more than I'd like them to be. Gonna sculpt it later and see if I can get rid of any geometry with the normal map on.
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I had to scale my sword down because it felt too big for the character. This looks better to me.
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