I wonder if this was discussed already. Probably a few times already. I don't know.
Maybe it's just me, but I have a feeling that those kind of...works are done overseas, from US perspective. Maybe Eastern Europe or even China.
I don't know about the legal stuff regarding those, but I have a sneaky little suspicion that X-rated game parodies are actually using the ripped assets from the original games, modified for whatever reasons. BTW, I was wondering if this is some kind of taboo subject, but I read through the sticky threads and nothing about those came up. As long as the discussion is civil and serious, it should be OK.
Well, career-wise...do those guy who make those stuff hide their job history for the more legitimate works? I think they should. No self-respecting CG artists will put something naughty in their resume.
Also, I wonder if making those kind of stuff is considered some kind of career deadend for the artists. Or even a career suicide.
Replies
Speaking personally, I wouldn't judge someone for doing that. That's their business and it has no effect on me. I've once come across a blog for someone who made "adult" content, but they actually provided a lot of in depth anatomy tips and tutorials so they're not amateurs.
As for a dead end or career suicide, well some of them get by using those patreon or crowdfunding sites. Or they just make money off doing commission/freelance art. Some of them are famous enough and don't really care and they got jobs in the industry.
I don't have any sources either, though. I only know this because, being a very monetarily driven person with a relatively small amount of shame, I once did a bunch of research on it after hearing how much they can make.
In the end, I decided that my psyche would not be able to withstand daily sculpts of... the kind of commission requests you get...
The highest earning 3D artist I could find on Patreon was earning $42k a year making gay muscle fetish art. That's well below average for a character artist in the game industry and that's ignoring the fact that they are an outlier, the vast majority of artists on Patreon are earning a solid $0.
The only avenue that leaves is working on commercial adult games, and I'm going to need to see a data source on that to believe it pays better than working in a traditional game studio.
From what Ive seen, there is most likely a big niche for 3D CGI and im sure a talented character artist + animator can make a lot of money considering the low quality of concurrence work floating around
I don't iamgine there is a lot of money in adult games per se (atleast from what I can tell). But there is definitely a handful of avenues for artists to make some money doing X-Rated art.
3D animation and 2D pinups are the most popular, based on patreon anyways. Although I could imagine a modeled/rigged character for SFM could be a decent revenue source to the right buyer.
$7500/m ($90,000/y) https://www.patreon.com/UnidentifiedSFM
$30,000-$60,000/m ($360,000-$720,000/y) https://www.patreon.com/sakimichan
Also, it's not just adult companies, per se. My first real animation task while working on Dragon Age was a sex scene. Cleaning up the mocap was, whatever. It's just the job. If you don't make it awkward, it's not.
https://www.patreon.com/monstergirlisland
230k a year. Even if Patreon takes half, he is still making more than what most people can even dream to make in a year.
If the argument is merely that it is possible to make more than you would in the game industry then that is obviously true. I doubt anyone cares about outliers.
Now I'm picturing two people in those hilarious suits dry-humping...
By the way, Patreon uses Paypal or Payoneer to send you money and both these services don't allow adult-oriented stuff (something to do with it being at a "high fraud risk"), so you could say that everyone using Patreon for this stuff is walking on thin ice.