Please note that at this stage we can only consider local applicants as we will require you to be working in Edinburgh on-site.
Edinburgh-based
Interference Pattern is currently recruiting 3d environment artists
for a range of real-time projects. Ideal candidates should have examples
of environment modelling and texturing for games and VR applications.
Applications from skilled 3d generalists with a particular flair for
real-time modelling and texturing will be welcome. Whilst the roles will
initially be based at Interference Pattern’s studio in Edinburgh,
potential for remote working exists on future projects.
Requirements:
- Modelling and texturing environment realtime assets from 2d concept artwork
- Ability to model styles ranging from realistic through to heavily stylized
- Both photo-realistic and stylized texturing abilities
- Familiarity with creating textures in Substance Painter and Photoshop
To apply, please send your CV, cover letter and links to an up to date showreel or portfolio to info@interferencepattern.com