Hello all!
I found this environment concept online and wanted to see how close I could get to it and then add my own touch. The biggest challenge of this scene was the bike. I've never modeled something so intricate. This scene took about 8 weeks working on it in the evening a couple hours a night. This is my first big share on Polycount. It's sort of my coming out party.
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Gifs are always my fav
Only criticism I have is everything seems slightly desaturated, the metal trim / skirting on the wall's spec could be thrown up slightly and rust/corrosion on it toned down to be more subtle to match the concept. Also my eyes were drawn to this seam, could be caused by the spec settings on your decal or none on the other wall around the door frame material:
Thanks for stopping by. I've been trying to figure out that seem for awhile. I have a couple of things I will try and then post.