Yeah you would have to dynamesh at a high resolution not to loose detail, then if you want your mesh back to a form that can adjust sub d zremesh the result.
this may be an old thread but i just stumbled accross the same "need"... how can it be that something so simple is undoable in such a great program like zbrush?!
this may be an old thread but i just stumbled accross the same "need"... how can it be that something so simple is undoable in such a great program like zbrush?!
You could do it back then with dynamesh, you'd just need a high resolution or a proper model scale to preserve details. You can do it now with Live Booleans.
this may be an old thread but i just stumbled accross the same "need"... how can it be that something so simple is undoable in such a great program like zbrush?!
You could do it back then with dynamesh, you'd just need a high resolution or a proper model scale to preserve details. You can do it now with Live Booleans.
I know the live boolean, but i dont quite understand how to apply a boolean without using dynamesh? "b" substract "a" with boolean, but how can i apply boolean to delete "b" without dynameshing it?
Replies
If you mean can you use the subtool boolean features without Dynameshing, then no.
There is a Meshfusion feature but it might not be suitable. And various ways of dynameshing/duplicating/projecting/etc.
Show us an image of what you are trying to achieve and help might be more forthcoming.
how can it be that something so simple is undoable in such a great program like zbrush?!
Whatever major changes you make to your mesh, duplicate it first and you can use that to project the details back on to the new one.
You can chop up the "projector" model into pieces if you only want details from some parts but not others.
This will seem like a lot if you haven't done it a few times, but it's really fast once you are used to it.
"b" substract "a" with boolean, but how can i apply boolean to delete "b" without dynameshing it?