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Sketchbook: y2jfreak

polycounter lvl 2
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y2jfreak polycounter lvl 2
My first sketchbook, huzzah! I hope to keep this updated with some progression of work. Bonus points if I complete a model!

First up is my WIP of Thunderbird 1. Needs optimizing, UV mapping and Texturing.

Polygons: 5915
Tris: 11,852
Built: 3DS Max 2017
Renderer: Arnold for Maya 2017




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  • y2jfreak
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    y2jfreak polycounter lvl 2
    I've been working on another project, learning how to incorporate Substance Painter into my work flow. Also an excuse to try something new!

    I still need to properly organize the UVs in regards to SP, but I'm having fun learning how to use things like the edge wear generator and such. Still needs a lot of work.

    Polys: 6,004
    Tri's: 7,265
    Texture Size: 2k
    Built: 3DS Max
    Renderer: Substance Painter iRay


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