Hello,
My name is Edvinas and I'm a student (3rd year) who is hoping to become a professional 3D artist.
By doing unpaid jobs I'm expecting to get some
professional level experience (get responses of what I did wrong, what I did well and should stick to from) and of course build up a nice portfolio.
Right now I'm learning how to model (characters, props, items, etc.), texture and render.
I have some knowledge on making high poly models and changing them to low poly models with texture maps.
Software that I use: 3ds Max, Zbrush, Substance Painter, tiny bit of Blender
My tiny portfolio:
http://edis7771.deviantart.com/gallery/