Hello guys
I've been working on a scene, and since the objects are being made with basic geometric shapes, most of them are separated from each other, like the walls are separated from the floor and roof.
So, the thing is that I get this weird looking AO shadows, and I've turned sampling up, occlusion details up, voxel resolution to the max, any advice on that?
Thanks
Replies
If this is a small element in a larger scene, you can try adjusting the voxel scene fit. I go over that a bit more in this video:
That's exactly what I needed to know, specifically the part where you can focus the voxelization power.
I'll post results once i get to play with that
Alfredo