Hey!
I've been having some problems when trying to mirror my weights over to the other side of my character. Here I'm mirroring all my weights over to the left side : http://i.imgur.com/stGMBel.pngThe result is this : http://i.imgur.com/zAkB6Sy.pngAs you can see the result is that my left calf affects my right calf 100%, which is not what I want. The issue is only on my calfs, the rest of the model is fine.
I'm not in a CAT animation layer and my model is symmetrical in all ways.
Apart from that I've also had issues where 1 vertex in my hand just won't copy over to the other side.
How do you guys mirror your weights? Do you have a way of circumventing this, maybe some way to reset the skin modifier without losing all the work?
Because if I delete the skin modifier and create a new one from scratch (losing all my work) all these issues are fixed. So it really feels like a bug of some sort and nothing to do with my model.
Thanks for your time guys, really appreciate it!
Replies
You can save/load envelopes/vert weights from within the Skin mod. And there is also skin Utilities tools in the utility tab.
You could try saving the weights>
delete the skin mod and reset the transforms/xform>
reapplying a fresh skin mod>
load the weights back in>
try the mirror tool again.