Hello Polycount!
I'm making a start on my next portfolio piece which is going to be based on a design by Magdalina Dianova, her work can be found at www.artstation.com/artist/magdalina. I'm doing the forest centaurette design
I've been working on the anatomy and proportions the past few days,
My progress so far! Posting this up has actually given me a chance to step back and take an overall look, and I've realised how much further I need to push the shapes to keep to the simple and clean design of the concept. I do tend to struggle with keeping things clean and simple, especially the anatomy and I have a long way to go with this sculpt until I'm going to be happy with it. Any feedback on the forms or any tips on how to clean up my mesh will be awesome! C&C always welcome!
Next up I'll be blocking out the hair!
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There are parts of the topology i'm really not happy with, I think at some point I'm going to set up a basic rig and see how things deform, but the chest area in particular I think I've put the five thing in the wrong place.
Any C&C welcome!
Things to do,- Retopo and UV the crown, Add the extra hair strands, get rid of silhouetting in shoulders, hair, and neck, get initial painting done in substance painter. I'm coming close to the end of week 2 now, and I really wanna get this done within a three week time frame, definitely need to knuckle down and get going! Any C&C welcome!
I look forward to seeing more!
I wasn't really happy with the face so I worked on it a bit more. I've also been trying to fade off the tips of the strands of hair in the alpha but the settings in marmoset are very either or, and the dither alpha affects it too much. I thinks its just a tweaking thing. Any C&C Welcome!
As for smooth gradients for transparency in Marmoset, I am unsure of how to best approach it, and apologize. I need to read up on that myself, haha.
But I look forward to seeing more, and she's gonna look heckin' dope in a pose and with some good lighting!
The main niggles I have with it at the moment is that I got the hair way off, The volumes aren't matching whats in the concept and I think getting the shape nailed might help a lot, as I feel that I haven't really captured the elegance of the character quite. However that would mean rearranging the hair stands, which are the bane of my existence and have been eating up a load of time to try and make nice. I also really want to tweak the hands and make the finger tips a bit more pointed.
Any C&C is really appreciated!
And I also finally joined sketchfab!
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