Hi all!
About two years ago I had the opportunity to work on my dream project.
It feels like an eternity has passed since then but I'm finally able to share some of the work I did for the intro to the blizzard BRAWL trailer (the pre-rendered portion).
As a huge blizzard fan I felt extremely honored to work on some of my favorite characters of all time. Everything was a huge team effort and I only contributed a small part!
I was fortunate enough to get to model Illidan, Tyrael, and about 90% of Arthas. Then moved onto texturing for Illidan(as well as first pass look dev) and at the very end I was asked to do some shot based projection paint fixes for Nova's face, Illidan's hair and Illidan's green flames. (I didn't do any weapons though.)
I know this is going to sound cheesy but I'm going for it anyway.... I grew up playing Blizzard games and drawing a ton of warcraft and starcraft fan art as a kid. The moment I decided I wanted to become a 3D artist was while watching the behind the scenes video for vanilla WoW. So to be able to be a part of creating some of the characters that inspired my career choice was very surreal for me. It really showed me that a ton of hard work will eventually pay off if you don't let go of your dream. I hope that my story is a little bit of an inspiration for anyone just starting out. If you have a dream, don't give up on it!
https://youtu.be/CIordfmxqQM?t=14 We were asked to match the game models as closely as possible so I've included reference we were given of the game models in each render for a side by side comparison.
Arthas: modeled everything Hard surface on this guy:
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hi-rez link:
http://www.joelrdurham.com/Artwork/3D/HeroesOfTheStorm/Char_Arthas_Lineup.jpgTyrael: Modeled all hard and soft surfaces, sculpted cloth as well
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hi-rez link:
http://www.joelrdurham.com/Artwork/3D/HeroesOfTheStorm/Char_Tyrael_Lineups.jpg
hi-rez link: <a href="http://www.joelrdurham.com/Artwork/3D/HeroesOfTheStorm/Tyrael.jpg" title="Link: http://www.joelrdurham.com/Artwork/3D/HeroesOfTheStorm/Tyrael.jpg">http://www.joelrdurham.com/Artwork/3D/HeroesOfTheStorm/Tyrael.jpg</a>
Illidan: Modeled all hard and soft surfaces. I don't know who did the zbrush sculpt of Illidan's demon form (ingame) at blizz but I just want to give them a shout out as I received it for reference and it was extremely helpful!
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in fact the hair planes are literally from the game model as they were to be handled by another department but we needed a shape there for previz purposes.
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hi-rez link:
http://www.joelrdurham.com/Artwork/3D/HeroesOfTheStorm/char_illidan_lineup.jpg
hi-rez link:
http://www.joelrdurham.com/Artwork/3D/HeroesOfTheStorm/FrontView.jpgStill frame from the project:

hi-rez link:
http://www.joelrdurham.com/Artwork/3D/HeroesOfTheStorm/Illidan_vs_Tyrael.jpg
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