there is no prefixes for this maps so me and a few people are lost.
one of the seperate maps.
This map is stored in the diffuses alpha.
Here is the character these textures go to. I left out the diffuse and normals on purpose since we figured what they where.
Any help is appreciated!
Replies
Metallics seem to look great in musou
About converting the old spec map to a new:
There is a great tutorial about converting old school spec into new school spec on Marmoset site.
https://www.marmoset.co/posts/pbr-texture-conversion/
Without the shader though, you can't be sure how the maps were used. Can you extract a shader?