Hello my dear friend
I hope you will be polite and help me to grow into a CG professional in the industry
I started a new personal project in which set new personal challenges, such as practice Fusion 360 and more practice with Substance Painter.
Well I will start... but for the beginning take a look at my previous works below
So lets start. I took the
Anton Kazakov's concept. An the First step I start in the Fusion 360
On this mesh I have learned a lot of different complex shapes and the first challenge was vary interesting.
Second step... more detail in zbrush and some test in KeyShot
Third step - it's retopology + UV
Fourth step - it's Substance Painter (textures).
I hope you have enjoyed reading it.
Replies
4k textures
model
2k textures
model