Hey all! First post here.
As an environment artist I wanted to do some more sculpting and explore creatures.
I decided to start with something easy but challenging.
I am struggling quite a bit with the attachment of the tail, Not sure how this should flow. Though I feel that I am on the right path.
More updates to come!
Concept:
My progress so far! - Rough wip
Replies
I did manage to spend a few more evenings on this creature
Work I've done so far
- overall body proportions
- arms
- wings
I think I got the body proportions correct, I am happy with how the tail connects to the body now.
Still trying to maintain that S curve of the body
Coming up next!
- More body posture fixes. (hands are incorrect. some facial features too pronounced. etc.)
- wings!
- maybe reducing the muscular feel. However, this made it easier for me to find landmarks and it gives this skylanders feel to it which I like.
- detailing!
Calling this blockout finished!
Finally finished the body proportions that i am overall happy with.
Work done this update:
- merged legs back into the body for better adjustments. / keeping arms seperated for easy detailing of the belly later on.
- focussed a lot on how the tail attaches to the pelvis (Yes once again)
- smoothen out some details on arms and legs for overall consistency
and playing around in marmoset just for funs
Feedback is still very much appreciated!
Coming up next!
- Details
- Polypainting (?)