Currently I use Marmoset 3 for baking some complex objects with a lot of details. Sometimes I just detach some block, and bake it separately and then combine normals in Photoshop.
Can you add an option to specify padding size, like Painter did? Because current padding settings are almost useless for my situation.
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In general, it's better to use bake groups with complex meshes rather than detaching, creating and entirely new bake, and compositing in photoshop. Firstly, using bake groups is faster and doesn't require any manual work, but it also ensures that you'll get correct AO between different groups.
This process is outlined in the following video: