You require a Normal, Cavity map to generate a Height map In the Quixel Suit.
In Photoshop & Quixel:
The way you import them to maya is something I don't know since I use 3Ds Max. But I assume you drag and drop them into the Height Map Slot in your material setup.
Thanks for reply, but can i generate height map without cavity map like just only with normal map and what is height(all - round) and height (hard surface) option in quixel which one is good
Replies
You require a Normal, Cavity map to generate a Height map In the Quixel Suit.
In Photoshop & Quixel:
The way you import them to maya is something I don't know since I use 3Ds Max. But I assume you drag and drop them into the Height Map Slot in your material setup.