Nicely done! Though I feel like the model's top has some overly sharp corners on it that distract from what I assume is supposed to be a round shape. There seem to be some texture seems right along these overly sharp corners as well.
very nice i feel your material work is pretty good! there are a few oddly shaped facets especially noticeable on the actual table part and in some places the texile density drops noticeably.
Thanks for the feedback . I Used turbo smooth after unwrapping and had to ad extra loops to maintain the shape of the drawer. This affected the table top shape with some sharp edges . I should have put loops on the inside of the drawer. Only noticed after texture and posting . Will Keep in mind next time how loops are affecting overall shape.
Yeah...never collapse that Turbosmooth modifier. If you have to for some reason, save another file. In many cases, the base mesh, or a lower iteration of your Turbosmoothed mesh, can quickly become a usable low poly mesh, so it's not usually the type of thing you want to lose.
That's exactly right once collapsed and saved there's no going back to try to remove the loops as there are about 100 from the smooth . will take advice next time and save the lowpoly as a different save file.
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there are a few oddly shaped facets especially noticeable on the actual table part and in some places the texile density drops noticeably.