Hello all,
I'm from Gazia Games (www.gaziagames.com), a mobile gaming startup based in Singapore.
We are working on a MOBA for mobile devices (iPhone, iPad, Android phones etc) and we have a bunch of champions that need texturing to come to life! We do have in-house artists who texture, but we're looking to hire a contractor who is absolutely incredible at texturing to take things up a level, as well as one who can help pick up the additional load that we can't finish in-house.
WORK SCOPE
- 1024x1024 working textures
- 512x512 final in-game textures
- Our models have ~2,000 tris
- It's on mobile so the characters will be very small in the end in battle, about the size of your thumbnail
We're totally OK with working with someone remotely.
If you reach out to us and we like the initial discussion, we'll start with a paid sample trial. If things go well, we'll expand that work to multiple champions. Please reach out to us at hendrick@gaziagames.com, SUBJ: Polycount Texture Artist Posting
Thanks!
Replies
I sent you an email with my information. Feel free to contact me if you have any questions.
Thanks
Markel Milanes
www.markelmilanes.com
I sent you a mail with my information.
Looking forward to hearing more from you.