Hi everyone ! I begin this new topic for one of my character piece i did for a unannounced indie FPS game.
It is a creature who seems have the same move as gorilla and charge on the player . He must have a weakness in the back where the player could kill him if he shoot it here.
The Charger look like big demon with horns and reptilian texture skin . I want something like the swarm locust on gears of war 4 or the ultralisk .
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This is the moodboard who will help mi to create the base form and understand the mood of the charger.
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This one for the various type of textures
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And here my first step: Create the shapes. That I did with zbrush.
Thank's for read it and i will really happy if you have any feedback who will help me for the next
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!
Replies
His arms weapons to beat on side with the blade ( Always more blood and brutality
This is my first time with something like hardsurface into zbrush ! I have the marco plouffe tutorial to help me ^^ ( https://www.artstation.com/artwork/NqK9g ) i think fo trying retopology in topogun and polish my shape with 3Ds Max before finish it with some details in Zbrush. I will be very grateful to you if you have any tips or other link for learning hardsurface with zbrush ^^
Thanks Everyone !