Hi everyone ! I begin this new topic for one of my character piece i did for a unannounced indie FPS game.
It is a creature who seems have the same move as gorilla and charge on the player . He must have a weakness in the back where the player could kill him if he shoot it here.
The Charger look like big demon with horns and reptilian texture skin . I want something like the swarm locust on gears of war 4 or the ultralisk .
This is the moodboard who will help mi to create the base form and understand the mood of the charger.
This one for the various type of textures
And here my first step: Create the shapes. That I did with zbrush.
Thank's for read it and i will really happy if you have any feedback who will help me for the next
!
Replies
His arms weapons to beat on side with the blade ( Always more blood and brutality )
This is my first time with something like hardsurface into zbrush ! I have the marco plouffe tutorial to help me ^^ ( https://www.artstation.com/artwork/NqK9g ) i think fo trying retopology in topogun and polish my shape with 3Ds Max before finish it with some details in Zbrush. I will be very grateful to you if you have any tips or other link for learning hardsurface with zbrush ^^
Thanks Everyone !