Work in progress. Today I tried to have a "video game workflow" less destructive than the traditional approach. The workflow is described on Reddit. Everything are set in Unreal, tomorrow I create the textures for really see if it's work well.
I miss some days, but I'm back. Don't have time to work on the models above, but I will finish it. Now I start a sci-fi scene, with a holographic table. I tried to made it with the least of polygons for create a web-VR demo.
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And of course, the new 3Daily, a cloth thing
Everything are set in Unreal, tomorrow I create the textures for really see if it's work well.
Don't have time to work on the models above, but I will finish it. Now I start a sci-fi scene, with a holographic table. I tried to made it with the least of polygons for create a web-VR demo.