Hi Polycounters, I'm a new member in the forums and this is my first post where I wanted to share my work. I graduated last year at a digital art school and am at the moment looking to enter the industry so I'm trying to achieve a good level for my portfolio to present.
Latest entry is Ventriss, based on Paul Kwon's original work https://www.artstation.com/artwork/NKKWN Modeling and sculpting done with maya and zbrush, texturing in substance painter. I'm still a junior 3d modeler any feedback and critique is deeply appreciated!
Latest entry is Ventriss, based on Paul Kwon's original work https://www.artstation.com/artwork/NKKWN Modeling and sculpting done with maya and zbrush, texturing in substance painter. I'm still a junior 3d modeler, any feedback and critique are deeply appreciated!
Latest entry is Ventriss, based on Paul Kwon's original work https://www.artstation.com/artwork/NKKWN Modeling and sculpting done with maya and zbrush, texturing in substance painter. I'm still a junior 3d modeler, any feedback and critique are deeply appreciated!
Replies
Modeling and sculpting done with maya and zbrush, texturing in substance painter.
I'm still a junior 3d modeler any feedback and critique is deeply appreciated!
Cheers
Modeling and sculpting done with maya and zbrush, texturing in substance painter.
I'm still a junior 3d modeler, any feedback and critique are deeply appreciated!
Cheers
Modeling and sculpting done with maya and zbrush, texturing in substance painter.
I'm still a junior 3d modeler, any feedback and critique are deeply appreciated!
Cheers