Hello Poly counters ,
I am a 3D modeler , i have always worked with polygons ,
but lately i started working with Unreal Engine and i Have order a task with many conditions .
one of them is that " all the Tris . of the model  shouldn't exceed 10,000 "
 does UE 4 convert polygons to Tris. automatically ? or what should i do ? 
                    
                 
            
Replies
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