I don't know if its wrong or right.
This render is with metalness map
This one is without metalness map
Can anyone tell me which one is right or look good or both of them are not good.I want to achieve good result but i don't know what map i used other than specular, diffuse,or normal map.
Replies
Also, the technical talk board to is the one to use for these types of questions for the future.
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