I don't know if its wrong or right.
This render is with metalness map
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This one is without metalness map
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Can anyone tell me which one is right or look good or both of them are not good.I want to achieve good result but i don't know what map i used other than specular, diffuse,or normal map.
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Also, the technical talk board to is the one to use for these types of questions for the future.
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