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[Substance Painter] - Bug? Imported Normal Ignored/Unpadded?

polycounter lvl 18
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oXYnary polycounter lvl 18
I don't know how to explain this, so I have a picture.  I have tried the mesh with and without binormal inputs, fbx and collada.  Without any map except the tangent map.  Its like loosing the edge of the mesh padding or something to that effect, while the tangent map (and all others) have plenty of padding.


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