Hey guys,
I thought it was time to make something to get some general feedback from whoever wants to give some critic or advice about my work. I hope to have the will to update this thread with everything I'll be doing daily, to force me to not post only what I think I'm doing well.
I'm self-teaching full time until April, so good criticism is my best teacher right now.
These are what I consider my best work so far since summer, when I started doing more things:
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Some random sketches, all pretty recent:
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This one is from two days more or less:
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I had some tries on anatomy, which is what I'm trying to get right because I don't have any previous experience with it, but I think I deleted them. This is the only thing I have saved, which is my first try from some months ago, so I don't know if it's a good reference for criticism:
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And this is what I've been struggling with for some weeks:
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The normal map is full of artifacts and creates black areas. I have made another thread for that (
http://polycount.com/discussion/180416/wip-huge-minigun) I'll probably update if I don't manage to get the bake right.
Also I'm playing with some facial expresions right now:
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I'll probably try to start drawing more constantly too and post them here.
Replies
Cap previous to the crash:
Managed to get bones "working" inside TF2:
And more trying with hard surfaces:
An early test for painting with PS:
The crowman is based on https://www.artstation.com/artwork/BydPr, the weapon on https://www.artstation.com/artwork/Qo5B8.
Concept of the cowboy: https://www.artstation.com/artwork/GD1b4
Here are some more recent works:
Maybe it motivates someone a bit, I dunno. Still a long way to go tho.
Here is my artstation in case someone wants to see the projects: https://www.artstation.com/ruflse
I posted some shaders and a wireframe here if someone is curious: https://www.artstation.com/artwork/XRPgL