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[UE4] Uncharted 4 - Libertalia environment

Stavaas
polycounter lvl 3
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Stavaas polycounter lvl 3
------- CURRENT PROGRESS -------




------- ORIGINAL POST ---------
Hey all, ever since I finished my last environment I've wanted to do something completely different. It landed on something heavily inspired by Libertalia from Uncharted 4. This environment is my own design, but extremely inspired by the one from Uncharted 4. I will also make it playable as a 3rd person character, with LODs for most models, a distant scenery etc to hopefully make it look like it could belong in the game Uncharted 4.

I've been doing pre-production for this environment for a while now, doing some art tests, workflow practice etc as well as blocking down a ton of different versions until I finally found one that works for me.

I'm gonna be using this thread to document my progress as I go, and want to start off by showing my blockout with a paintover.

Through the process I would love to get some c&c from you guys, as this is my final project for university, and I really want to push myself to make this the best it can be.



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