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Importing rigs from older versions of 3ds Max

polycounter lvl 9
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barnesy polycounter lvl 9
Hi Polycount, 

I'm currently trying to import a rigged and animated Falcon model into 3ds Max 2017 (I think the model itself was produced in 2013) but I get a list of errors about the BindPose which means that all of the rig controls don't work and the wings don't flap.  

Can anyone advise me on what I should change or if there is a way around these version compatibility issues, please?

Thanks,
Mike  




Replies

  • Joao Sapiro
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    Joao Sapiro sublime tool
    if it was saved as max 2013 , why arent you opening the maxfile ? Fbx imo is a horrible format since you have to guess wich version the orig was saved and usually borks something along the way.
  • Mark Dygert
    FBX will murder any rig. There are fundamental components that do not save into the FBX format. At best the joints and skin MIGHT come through, but you'll lose a lot of the controllers, constraints, wire parameters and a ton of other things that the rigs need to function.
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