Hi Polycount,
I'm currently trying to import a rigged and animated Falcon model into 3ds Max 2017 (I think the model itself was produced in 2013) but I get a list of errors about the BindPose which means that all of the rig controls don't work and the wings don't flap.
Can anyone advise me on what I should change or if there is a way around these version compatibility issues, please?
Thanks,
Mike
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