Looks good @jaysonmtl . I do feel though that the details are a little muddy. Your broad shapes look nice but there aren't many hard edges around. Besides that I'd say work on you lighting and presentation a bit. Right now the lighting seems to be mostly ambiance which is washing a way a lot of the form.
nice work. I think you need a bit more definition on the tricept/bricep and the brachioradialis area. His delts is more refined so would make sense to work on the arms a bit more.
@theStoff Hey thanks for the crits, maybe I should go for a more harsh lighting setup to try and pop some more details out. The pics do look a bit muddy I agree, when I look at him in Marmoset he looks nice and sharp tho so maybe I should render at a different resolution or apply a sharpen filter. These are rendered out at max settings.
@kaiceps Thanks Kaiceps, youre right his deltoids are pretty buff compared to his biceps and brachioradialis area, I wanted a skinny look with a bit of defenition so im thinking maybe I should just tone down his delts to match with the rest. thanks for the crits
Replies
@kaiceps Thanks Kaiceps, youre right his deltoids are pretty buff compared to his biceps and brachioradialis area, I wanted a skinny look with a bit of defenition so im thinking maybe I should just tone down his delts to match with the rest. thanks for the crits