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AzTech - Stylized Character

polycounter lvl 12
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Walgrind polycounter lvl 12
    Hi everyone ! I'm working on a concept art "Come On" made by the very talented Rock D .

This project helped me to learn and improve a lot of technics like : hardsurfaces, retopo , baking with a lot of meshes, Substance Painter with stylized PBR , and most importantly : try to learning when I can change some details ( size, colors ,.) without losing the "spirit" of the concept. (for exemple: the colors of the leaves, the "Blue Eyes"/lamps bigger, the torso more spheric,...)
   I feel its almost finished but before, I would to know if you have any critics/comments/warning about the result and see what i can  modify. 

Thank you for your time =)!




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