Hello Polycounters!
I am happy to show you my latest project - Octopus Diner, built in Unreal engine 4. My inspiration was Stephan Brisson's artwork -
http://tinyurl.com/h23a3x4. Everything modelled in maya, textured in photoshop (using quixel suite). I also made a simple flythrough in UE4 sequencer, but it was my first experience with this tool so sorry for quality
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. Comments and critiques are more than welcome.
For better quality visit my artstation:
https://www.artstation.com/artist/vaasmontenegro
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