Hey everyone, i have a model of a fork i made in blender and for some reason parts of the mesh are somhow broken and generate these weird surfaces that are not actual geometric faces, like in the photo
but when you look in wireframe it's all normal
only in edit mode there is this shadow like surface
if i try to subdivide it goes entirely crazy
and this is what happens to the mesh
what is causing this? how can it be fixed?
plz help
Replies
thanks for the help