Question about W3 assets. Mostly the art. The game is HUGE! It took me awhile to beat even when I rushed my way through the main quest. Not only were there lots of art assets, but audio files and animations as well. As far as art goes, the environments looked pretty diverse so they had to have made plenty of unique assets. Did they use God's compression algorithms or was there some other weird trick they did to make the art and animation reusable in unique ways?
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