I have been working on a small game with a small team in our spare time. The production has been slow but constant. I wanted to create a forum with Posts So I could then one day come back and look at this. Constructive Criticism is open. I am the only artist on the team currently and I am doing a lot from Story, Concept, Environment and lastly Character. Discussion is still needed. I think its time to perhaps start showing work.
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The prior posts and this one is to show the shader at work, we have created a shader in Unity that uses two colour maps, one for lit conditions and another one for unlit conditions, and then a *roughness map* to determine the shapness of the shadding
to get a better understanding of the overall