Hello everyone!
Still learning TB3 here and I am investigating depth pass at the moment, as it is, at least IMHO, an essential feature for compositing.
I have found no infos on it so far, except for this document(below) dated to 2014, on card 7 it says that calculating depth pass is the first thing that the TB renderer does, now my question is this, is it possible to access the depth pass in TB and save them as images, if yes, then how can it be done, and if not, does anyone knows if this planned as a feature in an upcoming release?
http://cis700-003-spring-2014.github.io/lectures/mset_rendering_april29_2014.pdf Thanks in advance for any responses.
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