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Feeling like a beginner - looking for critique [WIP] Desk scene

gc3d
polycounter lvl 2
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gc3d polycounter lvl 2
Hey guys, this is my first ever post here! I'm trying to get committed to 3D again as I feel like I have so much to catch up on! Recently my work is moving to a quixel workflow so i would like to get a bit of practice in before we start as texturing/UV's have always been a very sore point for me!

I'm planning on making this little desk organiser with various assets all textured in Quixel. below is my concept and some very basic WIP of a couple of the assets I will be texturing, please give your critique on how eveything could be made better






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  • Giacomo X
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    Giacomo X polycounter lvl 6
    This looks pretty straightforward to me...the only glaring thing at this point are 1) the edges of the desk organizer in your photo are a LOT more rounded than in your model and 2) it seems to me like you're using a lot more polys in the pen and pencil than necessary.  Otherwise, fine...keep going!
  • gc3d
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    gc3d polycounter lvl 2
    Thanks for your helpful critique! I'll try and push this further and tidy up the poly count a bit :) Been feeling like a brick wall with my work so getting involved here is just the push I need!
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