Hi guys, it's been a while since I posted in a forum, I need to get back!
I'm working on a personal project, that is a main game character, hopefully for AAA games.
I want to know if this topology is ok, (I follwed main folds flow) and how many tris should a main character have. And this is a prev of the high poly.
Replies
You should be able to look at your mesh and make sense of the topology and where your edges are going, your topology is very chaotic with redirected edgeloops everywhere. Try to keep things straight as ZacD said.