So ive decided to make the sherlock holmes pub in London in UE4. Not making it exactly the same as it is in real life, but certainly very similar (: Internets been playing up so i haven't been able to upload the progress of it, so here we go:
Started off by modelling the LP exterior:
Then started working on some HPs:
Got the assets set up in EU4 and got a parallax material set up:
More asset breakdowns:
Until what it looks like now: still got loads to do with it, want to add props around it, background buildings and some foliage around the sides
As always any crit is so much appreciated!
Replies
https://www.youtube.com/watch?v=H-rd5X5rIYc&t=1s
Looks really great otherwise! The diversity in your materials really helps the facade stand out.
For the windows, its a bit offputting at how transparent they are. The glass should be reflecting light sources from outside. It almost makes your windows look like they don't have glass, especially at glancing angles when you would expect the most reflection.