Hi guys,
I've attached what my problem is. It's basically a view-port issue with Maya. The version I am using is Maya 2016 SP6.
I'll attach my normals but I don't think that's the problem as they render out okay and look fine in different software.
Any help on this would be great.
Thanks.
Replies
maya is reading the normalmap as rgb cause of the new color management...
no make it work out of the box set rules in the prefs for your _norm naming conventions....
Yeah I tired that and even unticking/ticking "ignore color space file rules" to no avail.
Still seeing the seams.
Edit: Never mind I unplugged the connection and plugged it back in with your suggestion and it worked. Thanks a million