Hi guys,
I've attached what my problem is. It's basically a view-port issue with Maya. The version I am using is Maya 2016 SP6.
I'll attach my normals but I don't think that's the problem as they render out okay and look fine in different software.
Any help on this would be great.
Thanks.
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Replies
maya is reading the normalmap as rgb cause of the new color management...
no make it work out of the box set rules in the prefs for your _norm naming conventions....
Yeah I tired that and even unticking/ticking "ignore color space file rules" to no avail.
Still seeing the seams.
Edit: Never mind I unplugged the connection and plugged it back in with your suggestion and it worked. Thanks a million