I am trying to brush up on my texture map skills and so I would appreciate any help. The brick wall texture I got off google and in Photoshop worked to make it seamless.
Diffuse Map
Bump Map
Displacement
Render in Maya via Mental Ray
Diffuse
Flat looking, but otherwise seamless looking brick wall
Diffuse and Bump
Bump Map adds a bit of depth to the otherwise flat texture
Diffuse and Bump and Displacement
Displacement Map extrudes out but tears seams
Diffuse and Bump and Displacement with Approximation Editor
Approximation Editors partial softens the edges of the faces extruding out from the Displacement Map.
Replies