Hi all! I made this project for Hum3D car competition. It took roughly two months to make. I´m planning to make a game out of this and I already have rigged the car and I can drive it. I´m going to post more updates to this thread when I got something done. Game is going to be mixing elements from art games, will have survival mechanics and random events. I have pretty crazy back story for this
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Made with Unreal Engine 4.14. Textured almost entirely in Substance Designer. Modeling in 3ds max and ZBrush. More shots here:
https://www.artstation.com/artwork/n84RE Comments are welcome!
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Replies
@FreneticPonies That shot went to my inspiration folder
I just feel like the car is blending too much into the background.. It's not standing out at all and it's hard to make out the silhouette.
Maybe a "convenient" shadow could help?
I made a fast intro for the game itself. Rendered in Marmoset Toolbag 3 and final tweaks in After Effects. More shots here: https://www.artstation.com/artwork/Vk5GX