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[WIP] Necromancer

polycounter lvl 4
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Mathellt polycounter lvl 4
Hi everyone!
This is my first WIP here :)
Primally it was only sketch, that had been drawn during one night, but I was really inspired with this idea, and decided to go through with it.)
So, my goals are:
- learn how to sculpt different environment objects and crazy beautiful folds in Zbrush
- try to do PBR textures myself with Substane Designer and Painter
- force myself to get over my dislike for rendering and try to create atmosphere in this piece
- acquire experience with overall "clever" well-ordered process of creating character in the setting, from scratch to final postprocess.
My sketch:I`m still thinking about environment, in particular, the wall and gate, it may be something more interesting. And as an experiment I want to create 2d concept for details - bracceletes, rings, сlasp and tomb pattern.

Music that helps me to catch the right mood for this piece is Dead Can Dance)

You are welcome with your comments and critiques. It`s my first great work, so I`ll be grateful for any advice)
Cheers!
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