Hi guys,
I´m trying to understand why what I see in the viewport when I´m puting lights is so different to the final result. In the image below you can see both. I created the spot on the table but after building lights the circle around is gone. And I would like to keep it. I need to create contrast between light but all the shadows look too soft in the final render. The indirect lightning intensitive for all the lights is at 1. So the bounces are not the problem I guess. I´m using static lights only.
I hope you can help me with this. Thanks.
Replies
If you really want to have it more black then you could reduce the indirect lighting intensity on those lights or just use movable ones that dont bake GI at all, but again....I think your baked result looks correct and actually a lot nicer than the other one^^